With the excitement around Comic-Con, there were a few stories from this past week that didn’t make the front page on Game Rant, but that were interesting enough we wanted to take a moment and spotlight them in our weekly Video Game Round-Up.
Here are a few stories from last week worth checking out:
Hitman Gameplay Footage Leaks Online
It’s become a regular occurrence for gameplay footage to leak online, which usually causes headaches for those games’ developers. In the case of Hitman, someone shared a few bits of Alpha gameplay online, giving fans a taste of the upcoming Agent 47 title.
The footage was originally shared on Vid.me, though it was quickly taken down due to copyright issues. However, it seems other gamers picked up the videos and have continued sharing them anywhere they can. Check out the brief bit of gameplay above, which shows Agent 47 at work in the upcoming Hitman title.
Hitman Release will not Include Whole Game, but a Sizable Chunk
In addition to the leaked gameplay footage, gamers received a bit of extra information concerning the next installment in the Hitman franchise. According to a Q & A piece on the Hitman website, the game that launches on December 8th will not be the full Hitman game, but rather a “sizable chunk of it.” What’s left of the game, including the remaining locations and missions of the game’s story arc, will be released “throughout 2016,” and will be included in Hitman’s original $60 price tag.
When reading this, it’s hard not to feel like Square Enix is trying desperately to prepare fans for the fact that Hitman could very well be broken – and will now surely be incomplete – at launch. This tactic may be a way for the developer to release their game on time, while trying to avoid kickback from gamers, but maybe it would just be better if the team behind Hitman delayed the game until next year and avoid any potential issues. It’ll be interesting to see how this plays out.
Rise of the Tomb Raider Lara Croft Looked ‘Too Real’
Game developers work hard to give gamers the best, most visually impressive experience they can. However, thanks to a recent Polygon interview with Crystal Dynamics Senior Technical Artist Jon Robins, it seems there is such a thing as “too real” when it comes to character development.
As the art team behind the upcoming Rise of the Tomb Raider built the latest iteration of Lara Croft, they discovered that their character looked a little too much like the actress who voices the popular Lara Croft. That, in turn, led the team to take a step back and reevaluate their character model, so they could make it more like Lara Croft, and less like Camilla Luddington, who lends her voice to Croft in the game. In the end, the team at Crystal Dynamics is happy with the change, as it affords Lara Croft her own, unique identity.
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